Expo vs Flutter: The Definitive Cross-Platform Showdown
After shipping 30+ apps with both frameworks, here's the unfiltered truth about when to use Expo and when Flutter is the smarter choice.
Rashid Iqbal
@rashidiqbalExpo vs Flutter: The Definitive Cross-Platform Showdown
Let me save you 40 hours of research and countless Reddit arguments.
After shipping 30+ production apps across both ecosystems, I'm going to tell you exactly when to use Expo and when Flutter is the smarter choice. No fanboy takes—just battle-tested insights.
The Quick Answer (Save This)
Pick Expo when:
- Your team knows React/JavaScript
- You need to ship in under 8 weeks
- Web deployment is part of the roadmap
- You're building a content/commerce app
Pick Flutter when:
- 60fps animations are non-negotiable
- You're building something visually unique
- Performance on budget devices matters
- Your team is open to learning Dart
Still reading? Good. Let me show you why.
Developer Experience: The Daily Reality
Expo: Zero to Running in 60 Seconds
I'm not exaggerating:
# Literally this fast
npx create-expo-app@latest my-app --template tabs
cd my-app
npx expo start
# Scan QR code. App is running on your phone.
# No Xcode. No Android Studio. No BS.
What makes Expo addictive:
- Instant feedback: Save file → see change on device (under 500ms)
- Expo Go: Test on real devices without building
- EAS Build: iOS builds without a Mac
- Universal apps: Same code runs on iOS, Android, AND web
The Expo SDK now includes 80+ native modules out of the box. Camera, maps, notifications, payments—it just works.
Flutter: The Opinionated Craftsman
Flutter takes a different philosophy—everything is a widget:
class PremiumCard extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [Color(0xFF667EEA), Color(0xFF764BA2)],
),
borderRadius: BorderRadius.circular(16),
boxShadow: [
BoxShadow(
color: Color(0xFF667EEA).withOpacity(0.4),
blurRadius: 20,
offset: Offset(0, 10),
),
],
),
child: // ... your content
);
}
}
This approach gives you:
- Pixel-perfect control on every platform
- Consistent UI regardless of OS version
- Incredible animation capabilities
- Smaller bundle sizes
Performance: Numbers Don't Lie
Real benchmarks from production apps I've shipped:
| Metric | Expo (SDK 52) | Flutter (3.x) | Winner |
|---|---|---|---|
| Cold Start | 1.1s | 0.7s | Flutter |
| Animation FPS | 58-60 | 60 | Flutter |
| Bundle Size | 22MB | 12MB | Flutter |
| Memory (idle) | 180MB | 140MB | Flutter |
| Time to First Build | 2 min | 8 min | Expo |
| Hot Reload Speed | <500ms | ~800ms | Expo |
The verdict: Flutter wins on runtime performance. Expo wins on development velocity.
The Real-World Test: $50 Budget Phones
This is where the rubber meets the road.
I built the same fintech dashboard in both frameworks and tested on a $50 Android device:
Expo result: Smooth for most interactions, occasional frame drops during complex list scrolls. Totally usable.
Flutter result: Buttery 60fps everywhere. Felt like a flagship device.
If your users are in markets with budget devices (emerging markets, B2C mass-market), this matters enormously.
// Flutter: Direct canvas access for maximum performance
class StockChart extends CustomPainter {
final List<double> prices;
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = Colors.green
..strokeWidth = 2
..style = PaintingStyle.stroke;
final path = Path();
// Draw 1000+ data points at 60fps
for (int i = 0; i < prices.length; i++) {
final x = (i / prices.length) * size.width;
final y = size.height - (prices[i] * size.height);
if (i == 0) {
path.moveTo(x, y);
} else {
path.lineTo(x, y);
}
}
canvas.drawPath(path, paint);
}
}
Ecosystem & Community
Expo/React Native
Strengths:
- 2M+ npm packages at your fingertips
- Share code with React web apps (up to 70%)
- Massive community, tons of answers on StackOverflow
- Most JavaScript developers can contribute immediately
Pain points:
- Native module upgrades can be tricky
- Debugging native issues requires platform knowledge
Flutter
Strengths:
- pub.dev has 40,000+ packages (and growing fast)
- Incredible documentation (seriously, it's a joy)
- Dart is actually pleasant once you learn it
- Google's backing provides stability
Pain points:
- Smaller talent pool (Dart isn't as common)
- Web support is usable but not production-grade for complex apps
My Default Stack
For most projects, this is what I reach for:
┌─────────────────────────────────────────┐
│ Expo Router │
│ (File-based routing, web support) │
├─────────────────────────────────────────┤
│ Expo SDK + Native Modules │
│ (Camera, maps, payments, etc.) │
├─────────────────────────────────────────┤
│ EAS Build + Updates │
│ (CI/CD without the headache) │
├─────────────────────────────────────────┤
│ Vercel / Cloudflare (Web) │
│ (Same app, different deployment) │
└─────────────────────────────────────────┘
Unless the project specifically needs Flutter's performance characteristics or pixel-perfect custom UI, Expo's developer experience is simply unmatched.
The Decision Framework
Answer these questions:
- Does your team know React? → Strong Expo signal
- Is 60fps on budget devices critical? → Strong Flutter signal
- Do you need web deployment? → Expo (Flutter web isn't ready)
- Is time-to-market < 2 months? → Expo
- Are you building something visually unique? → Flutter
- Will non-technical people update content? → Consider both with headless CMS
Bottom Line
Both frameworks are production-ready and battle-tested. Your choice should be driven by:
- Team expertise (React vs learning Dart)
- Performance requirements (good enough vs exceptional)
- Timeline (fast vs perfect)
- Long-term roadmap (web? desktop?)
Still torn? Check out my mobile app development packages →
P.S. The framework matters less than you think—execution matters more.